Video Game Design and Development student based in North Stonington, CT, specializing in 3D modeling and asset creation for game projects.
Modeling / Texturing Tutorial
A tutorial series created to demonstrate an understanding of technical communication and the ability to relay advanced concepts.
Personal Projects
A selection of game ready assets done between 2024 - 2025
Game Projects
Deep Siege
A collaborative 20-week project where a team of five designed, developed, and published a video game. Personally led the creation of key 3D assets and integrated gameplay elements using Unity, ensuring a polished and cohesive final product.